The spatial bi-directional reflectance distribution function

David K. McAllister, Anselmo A. Lastra, Benjamin P. Cloward, Wolfgang Heidrich

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Combining texture mapping with bi-directional reflectance distribution functions (BRDFs) yields a representation of surface appearance with both spatial and angular detail. We call a texture map with a unique BRDF at each pixel a spatial bi-directional reflectance distribution function, or SBRDF. The SBRDF is a sixdimensional function representing the reflectance from each incident direction to each exitant direction at each surface point. Because of the high dimensionality of the SBRDF, previous appearance capture and representation work has focused on either spatial or angular detail, has relied on a small set of basis BRDFs, or has only treated spatial detail statistically [Dana 1999; Lensch 2001].

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002
PublisherAssociation for Computing Machinery, Inc
Number of pages1
ISBN (Electronic)1581135254, 9781581135251
DOIs
StatePublished - Jul 21 2002
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002 - San Antonio, United States
Duration: Jul 21 2002Jul 26 2002

Publication series

NameACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002

Other

OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002
CountryUnited States
CitySan Antonio
Period07/21/0207/26/02

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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