The role of contrast in the perceived depth of monocular imagery

Allan G. Rempel*, Wolfgang Heidrich, Rafal Mantiuk

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations

Abstract

There are many visual cues that provide sensations of depth or distance in our observations of real-world 3D scenes as well as 2D images. In the latter case, these cues are monocular in that the images appear the same to both retinae and do not have binocular disparity that can be used to form depth judgments. Examples include perspective, relative sizes of objects, familiarity with sizes of objects, occlusion, contrast, brightness, color saturation, and haze. Contrast and brightness are of particular interest to us since they can be manipulated through a much greater range on high dynamic range displays than is possible on conventional displays.

Original languageEnglish (US)
Title of host publicationProceedings - APGV 2011
Subtitle of host publicationACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
Number of pages1
DOIs
StatePublished - Dec 1 2011
Event8th Annual Symposium on Applied Perception in Graphics and Visualization, APGV 2011 - Toulouse, France
Duration: Aug 27 2011Aug 28 2011

Publication series

NameProceedings - APGV 2011: ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization

Other

Other8th Annual Symposium on Applied Perception in Graphics and Visualization, APGV 2011
CountryFrance
CityToulouse
Period08/27/1108/28/11

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition

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