Shelling is a powerful modeling operation in current CAD /CAM systems. In this paper, we present a new shelling algorithm for regular B-Rep solids. We first generate an initial offset solid, then correct the self-intersecting offset solid if necessary. We obtain the resultant shelling solid through a regularized Boolean operation finally. The algorithm has been implemented in a solid modeling system, and some examples are given to illustrate it.
|Original language||English (US)|
|Number of pages||6|
|Journal||Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)|
|State||Published - Jan 1 2004|
ASJC Scopus subject areas
- Theoretical Computer Science
- Computer Science(all)