Enerating feather coats using bezier curves

L. Streit, W. Heidrich

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Feathers, like hair and fur, dramatically alter the appearance of a surface. However, unlike hair and fur, feathers have a wide range of colours and patterns and a well-defined branching structure. The variety of individual feather structures and patterns contribute to the surface appearance. Thus, it is important to model the complete range of feather types found in a feather coat. Since a feather coat can consist of thousands of structurally unique feathers, it is desirable to automatically generate most of the feathers, while maintaining intuitive control over the coat design and the creation of a wide variety of feather types. Previous work on feathers [Dai et al. 1995] does not address the intuitive generation of such a coat.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002
PublisherAssociation for Computing Machinery, Inc
Number of pages1
ISBN (Electronic)1581135254, 9781581135251
DOIs
StatePublished - Jul 21 2002
EventInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002 - San Antonio, United States
Duration: Jul 21 2002Jul 26 2002

Publication series

NameACM SIGGRAPH 2002 Conference Abstracts and Applications, SIGGRAPH 2002

Other

OtherInternational Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2002
CountryUnited States
CitySan Antonio
Period07/21/0207/26/02

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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