Computing farthest neighbors on a convex polytope

Otfried Cheong*, Chan Su Shin, Antoine Vigneron

*Corresponding author for this work

Research output: Contribution to journalConference articlepeer-review

15 Scopus citations

Abstract

Let N be a set of n points in convex position in R3. The farthest point Voronoi diagram of N partitions R3 into n convex cells. We consider the intersection G(N) of the diagram with the boundary of the convex hull of N. We give an algorithm that computes an implicit representation of G(N) in expected O(nlog2n) time. More precisely, we compute the combinatorial structure of G(N), the coordinates of its vertices, and the equation of the plane defining each edge of G(N). The algorithm allows us to solve the all-pairs farthest neighbor problem for N in expected time O(nlog2n), and to perform farthest-neighbor queries on N in O(log2n) time with high probability.

Original languageEnglish (US)
Pages (from-to)47-58
Number of pages12
JournalTheoretical Computer Science
Volume296
Issue number1
DOIs
StatePublished - Jan 1 2003
EventComputing and Combinatorics - Guilin, China
Duration: Aug 20 2001Aug 23 2001

Keywords

  • 3D
  • Computational geometry
  • Farthest neighbors
  • Farthest-point Voronoi Diagram
  • Polytope

ASJC Scopus subject areas

  • Theoretical Computer Science
  • Computer Science(all)

Fingerprint

Dive into the research topics of 'Computing farthest neighbors on a convex polytope'. Together they form a unique fingerprint.

Cite this