Composite lighting simulations with Lighting Networks

Philipp Slusallek*, Marc Stamminger, Wolfgang Heidrich, Jan Christian Popp, Hans Peter Seidel

*Corresponding author for this work

Research output: Contribution to journalArticlepeer-review

11 Scopus citations

Abstract

Lighting Networks combine different global illumination algorithms in a composite lighting simulation and restrict costly lighting effects to important parts of the scene. Each lighting algorithm is considered a Lighting Operator or LightOp. Each LightOp takes illumination information as input and generates new illumination information as output after simulating the global lighting effects in the scene. Lighting Networks permit arbitrary combinations of these basic LightOps in order to obtain a composite lighting simulation.

Original languageEnglish (US)
Pages (from-to)22-31
Number of pages10
JournalIEEE Computer Graphics and Applications
Volume18
Issue number2
DOIs
StatePublished - Mar 1998
Externally publishedYes

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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