A biologically-parameterized feather model

Research output: Contribution to journalArticlepeer-review

13 Scopus citations

Abstract

Feathers, unlike other cutaneous appendages such as hair, fur, or scales have a definite structure. Variation in feather structure creates a wide range of resulting appearances. Collectively, feather structure determines the appearance of the feather coat, which can largely affect the resulting look of a feathered object (bird). In this paper we define the structure of individual feathers using a parameterization based on biological structure and substructures of actual feathers. We show that our parameterization can generate a large variety of feathers at multiple levels of detail and provide an initial step to semi-automatically generating a wide range of feather coats. This is achieved by specifying an intuitive interpolation between different structures and ages of feathers.

Original languageEnglish (US)
Pages (from-to)565-573
Number of pages9
JournalComputer Graphics Forum
Volume21
Issue number3
DOIs
StatePublished - Jan 1 2002

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design

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